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Tomas Akenine-Möller

@inversepixel@mastodon.gamedev.place

Joined: 11/14/2022



About Tomas Akenine-Möller

Graphics researcher at NVIDIA and on leave from professor position at Lund University. Co-author of Real-Time Rendering (realtimerendering.com/), co-edited Ray Tracing Gems (free e-book, realtimerendering.com/), co-author of Immersive Linear Algebra (free interactive book, immersivemath.com/), and also co-author of a fiction book Gamla Kirurgen (in Swedish, tomasochandre.se/). Ok, I like to write :)

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